Wie es mit Human Head nach bzw. ohne Prey 2 weiter ging, steht in der Quelle.Project director Chris Rhinehart tells Develop that development on the game had reached a crucial stage.
We stopped working on Prey 2 near the end of 2011, and had been working on it for close to two years, he says. It was very close to an alpha state, with all major content pieces represented.
We were at that point in a game where you can step back and see the whole picture and shift from developer to editor and decide which elements to cut and which elements to emphasis and polish."
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