Wie gesagt, ich hab keine Zweifel, dass der Build echt ist. Nur ob er wirklich geleakt wird oder es dabei bliebt, sei mal dahin gestellt...Almost every chapter is present in some form. A huge chunk is playable, a huge chunk is block-outs with no enemies. All of the E3 content is there.
Not just the editor, we will be releasing the full source code too.
All weapons are functional with the exception of the chainsaw and the freezer.
The editor works. We also have the engine and UnrealScript source code and have written instructions for compiling it.
Two builds, but only the content for one.
It is Unreal Engine 1, like the final game.
There is no complete game. It was never finished.
The E3 2001 iteration but not the E3 2001 build.
The shrink ray is in the game, it's the first weapon in slot 4.
The theme is just the Megadeth version. It starts playing as soon as you boot the game.
Bombshell is not visually present in the game at this point, there is a log file showing that her model was deleted.
The human enemies are infected with a parasite, this is hinted at in the E3 2001 trailer. Watch for tentacles.
The strippers can be seen and interacted with when you first enter the club. By the point in the game that was recorded, most of them are dead.
The grey aliens have a fully animated model but no object, so they cannot be spawned (and they aren't in any maps).
Yes. There is also pool, a DDR minigame, and others.
All of our fixes are in a separate folder, the original files are untouched.
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