Project Camacho | |
---|---|
Year: | Cancelled 2009 |
Developer: | Electronic Arts Los Angeles |
Publisher: | Electronic Arts |
Code name: | Project Camacho |
Abbreviation: | Camacho |
Executive Producer: | ? |
Composer: | ? |
Newest version: | ? |
Trivia:
- Project Camacho was a hybrid mix of real-time strategy and ego shooter set within the Generals universe. One could compare it distantly with Borderlands:
Second is a game that was similar to BorderLands, but not.
- Project Camacho was cancelled at the beginning of 2009 by Mike Verdu. Due to financial reasons he had to decide between Project LMNO (aka The Escape Artist) and the Generals title. The Spielberg game accepted the tender and the developers of Camacho were assigned to LMNO.
- The project was named after President Camacho from the "Idiocracy" movie of 2006.
- All known information originate from marginalia of the development history of Project LMNO which was published on 11/01/2010:
In an unusual situation, when EA laid off the majority of the LMNO team in October 2008, it didn't actually cancel the game. Instead, it kept a skeleton team of under 10 people around for a few months while deciding what to do with the concept. Initially, this group included Church, but by early 2009, he left, and around that time, EA made the call to reboot the game with a new team and a new approach.
At that point, EALA had another big project on the table: a real-time strategy/first-person shooter hybrid set in the Command & Conquer Generals universe known as "Project Camacho," named after the president from Idiocracy. And for financial reasons, then EALA general manager Mike Verdu -- who took over for Young as studio head, while former Westwood head Louis Castle (pictured with Spielberg, above) took over Young's Blueprint group -- had to choose between the two, so he cancelled Project Camacho and moved most of its team onto LMNO.