C+C: Generäle: Die Stunde Null | |
---|---|
Year: | 2003 |
Developer: | Electronic Arts Los Angeles |
Publisher: | Electronic Arts |
Original title: | C+C: Generals: Zero Hour |
Abbreviation: | ZH |
Executive Producer: | Mark Skaggs |
Composers: | Bill Brown, Mikael Sandgren |
Rating PCG: | 83% (11/2003) |
Newest version: | 1.04 |
Story:
Uhm? Oh, you are meaning this again:
After the USA had defeated the terrorist organization nobody knows the GLA was not for a long time yet dead. The GLA hit hard again after they settled their internal balances of power: The USA could barely hold against it. They conquered quite fast whole Europe and the USA had to retreat from Europe, taking care about their own country. Until China came to play: With nuclear force China liberated Europe from the GLA and brought back world peace. The USA had failed all along the line.
Trivia:
- Zero Hour was released on 09/23/2003.
- Jingle-jangle... you already know.
- 15 new missions are included divided between three campaigns.
- Each faction features three generals with special powers.
- The original announcement as posted in the Generals forum on 07/07/2003:
New C&C Announced
[ General Discussion | Posted on 07.07.03 @ 03:16 am ]
The new C&C has been announced it is .... Command & Conquer Generals Zero Hour!!!!!!
The official press release reads;
Top Generals to Collide in EA`s Command & Conquer Generals Zero Hour;
Mon July 7, 2003 06:02 AM ET
Top Generals to Collide in EA`s Command & Conquer Generals Zero Hour; First Expansion Pack for Command & Conquer Generals in Development
REDWOOD CITY, Calif.--(BUSINESS WIRE)--July 7, 2003--Prepare to unleash the absolute latest in modern weapons technology against the world`s most powerful Generals in Command & Conquer(TM) Generals Zero Hour (working title). Published by Electronic Arts (Nasdaq:ERTS) and developed by EALA, Command & Conquer Generals Zero Hour is the first expansion pack* for Command & Conquer Generals and is targeted for release on the PC this fall 2003 under the EA GAMES(TM) brand.
Players will wage a global war to become the ultimate General of modern warfare as they square off against the world`s most elite commanders. An all-new Generals Challenge mode will allow players to control any of 9 distinctive armies in battle through 9 computer-controlled Generals. After defeating the AI Generals, players will have the ability to select conquered armies to play online.
"The Generals Challenge mode adds an exciting new dimension to the RTS play experience," said Mark Skaggs, executive producer EALA. "Players will have a host of new units to play with and new strategies to learn as they battle against the top Generals in the world."
Selecting from an arsenal of new high-tech weaponry and a wide variety of new units, players will employ whatever it takes to remove enemy Generals from power. With new weapons such as the US Specter Gunship or Global Liberation Army (GLA) combat motorcycles, players will have all the firepower they`ll need for global domination. Three new campaigns featuring 15 new singleplayer missions challenge gamers to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building, or send in special operatives to capture weapons of mass destruction.
*The original Command & Conquer Generals game is required in order to play Command & Conquer Generals Zero Hour. Additional information can be found at www.generals.ea.com. - Here is the uncut patch for C+C Generäle: Die Stunde Null removing all censorship. MIRROR!
- Even before the release of Generals the expansion was already confirmed on 01/21/2003 in a video interview with Mark Skaggs:
Mark Skaggs said as soon as C&C Generals hits retails shelves, the EA Pacific team will get to work on an Add-On for the game. Yes, that means an expansion pack IS in the future for Generals.
Official map packs:
Editors / tools:
- FinalBIG V0.4 -Zum Öffnen der .BIG-Dateien.
Official images:
Die Screenshots 1 bis 11 könnt ihr hier laden!